![]() ![]() I soon got sick of the issue and looked for an alternative way to rip digitized sound samples, and eventually I came across another involving the use of Audacity, mostly flawlessly.įor example I tried using M1 to rip the digitized samples from NinjaWarriors (1987, Taito) and was rather successful! the samples were crisp and clear, but when I tried doing the same for Final Fight and Haunted Castle(1987, Konami) I ran into an issue where the digitized sound samples would play, but the music track that played before would not stop, it would keep playing even as the sound effect played, making it near-impossible to rip the sound. One way is an old program called "m1", it's a command prompt application originally released in 2008, claimed as a "Multi-Platform Arcade music/Sound eEmulator" and It does live up to that claim, as it can play most arcade music pretty flawlessly, (I only really use MAME for arcade emulation)Īnd any digitized sounds play. ![]() I recently played some of my favorite arcade games and took a liking to some of the sound effects from these games, so I went on the internet and searched for ways to get the sounds from the arcade (emulated in MAME, of course) Prepare for a bit of a long read, PLEASE read the full thing before replying. Problems with ripping digitized samples from arcade games
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